If you are a Nexus S owner and aren’t satisfied with graphic performance of your phone, then there is some great news for you! Ganaboy, XDA Member, discovered a workaround for Google Nexus S that basically removes FPS limit and lets you enjoy gaming and video graphics to the max. Due to this issue, some games and apps like Quadrant, Raging Thunder, Roboto, Asphalt 6, NOVA and Fruit Ninja graphics were laggy and didn’t really had the same appeal they do on other compatible Android devices. The fix for this issue is tiny, but it highly effects your gameplay and app experience.
Here is the step by step guide to enhance and improve graphics performance on your Samsung Google Nexus S:
Disclaimer: Please follow this guide at your own risk. AddictiveTips will not be liable if your device gets damaged or bricked during the process.
- The first step is to make sure that you have root privileges on your Google Nexus. You can head to the post published here to get the instructions and goodies for rooting your device.
- Once you have root on your device, download ES File Explorer from Market and install it on your phone.
- After the installation is complete, launch ES File Explorer app on your phone.
- Now tap on the menu button followed by selecting the Settings option that appears.
- Scroll down in the Settings menu and enable Root Explorer as well as Mount File System options.
- Now press the back on-screen key to return to ES File Explorer main menu.
- After this tap on the SD Card blue icon present on top left to display internal files and folders.
- Once you can see the folders, go to System -> Lib –> EGL
- In the EGL folder, search for the file named libGlES_android.so.
- Now long tap on this file and use the move to option in order to make a copy of this file on another place on your SD Card. The basic purpose here is to get rid of this file from EGL folder.
- Once done, reboot your device.
After you device boots normally, launch any of the games you were facing low graphics quality and see if it is fixed. In case you are facing any issue or want to learn regarding dynamics of this workaround, then head to the official XDA thread posted here. And if your phone starts acting weird, then recopy the .so file back to the EGL folder.